Showing posts with label ipad. Show all posts
Showing posts with label ipad. Show all posts

Monday, January 20, 2014

'Appy Hour: ATEval2Go

After hearing about ATEval2Go app on a podcast to which I listen (ATTipsCast, go check it out~) I had to try it.

ATEval2Go is a very comprehensive evaluation app by SmartyEars that allows the user to enter and export data on child/client specific and classroom specific assistive technology needs.  There are some great features:

1. Ability to take and import photos/audio files/video
This is a nice feature for a couple of reasons. If there is a complex set up, sometimes it is nice to take a picture than attempt to describe it.  It also helps to put faces to names, if you happen to work with a lot of clients.

2. Direct access to a data bank with common recommendations, accommodations, modifications, technology, etc
Being new to the ATP evaluation process, I am still learning different kinds of options out in the world. The data banks provided a visual list of things to look for.  So now, I am using it to evaluate classrooms, to see what is available already in it.  It includes accommodations, modifications and available tools that are commonly found in math, reading, composition, organization, sensory based, etc.  This saves time and helps to individualize modifications and accommodations for the IEP. 

3. Ability to save new and commonly used items to the data bank
My school is full of technology. I have customized my data banks with my recommendations and items in use so that future evaluations will be even more quickly completed.

4. Easy to use
It really couldn't be more simple.  Drop down menus, typing capacity, easy delete and add. 

5. Access to a how to video!
If you wondering if this app will be useful for you, or you downloaded it and want to get started, check out SmartyEars YouTube video.

6. Exportability
You have a couple of different options to get the information from the iPad to a printer. You can email it, directly print to an AirPrint enabled printer, and upload to iBooks or iTunes.  So what I have done, is emailed it to myself and then cut and pasted into a Microsoft Word document, usually one of my progress notes or evaluations.  Then I am able to add any other information I wish or need.

Aspects to consider:
1. Cost
This app is expensive.  At $39.99 I was reluctant to purchase it, which is one of the reasons I reached out to the company.  I like to trial lite versions or have access to a free sample before investing in an app of over 5.99; this app is it. There is no lite or option for free trial.

2. iTunes uploading
This app features the ability to upload an evaluation to iTunes file share.  I just couldn't bring myself to do it. I am hesitant to upload client specific information to the cloud, though I am sure it is secure. I just won't do it.

Hopes:
1. I really would love to see an OTEval2Go! I love the comprehensive nature of the evaluation. It is easy to use and could easily see a version that was friendly to the OT evaluator.

2. I also hope for SmartyEars to consider a free trial period or develop a lite version as I am sure I am not the only one hesitant to purchase prior to hands on use.

3. I would love to see additional software items in the pre-determined data bank.  Though I know technology is changing every time I blink, it would be nice to have commonly used software included.  Many of them have built in accessibility options, which again will help guide educators to use recommendations that are already a classroom resource.

Overall, I see ATEval2Go as a very useful tool for the school assistive tech designee, the SLP or the OT.  It helps guide the evaluator, not do it for him/her which is very important for the efficacy of practice.  If this app is something that you would like to have access to, you may want to present the request to your administrator to cover the cost.  Never hurts to ask!

Disclaimer: I received a promo code to provide feedback and my thoughts about it.
This did/does not influence my discussion of the app.

Monday, January 13, 2014

Tech Tip: Using the Clock Timer on your iDevice to Teach "Help"

I'm kinda evil sometimes.  And the other night, I had a 3 am epiphany: Use the Clock Timer to teach the concept of Help.

Many of the students with whom I work are non-verbal and use a picture exchange system to communicate. With any learning experience, repetition is key to learning a new concept.  And help is sometimes a difficult one to teach.  So, you have to set up the opportunity.  With iPads and iPhones pretty prevalent at school and home, this opportunity knocked.  It takes a little finesse, but I tried it with a student with autism with really good results.

First, Create and Set your Passcode, if you haven't already…
Go to General
Then Passcode Lock

Enter an EASY TO REMEMBER passcode and set it to Immediately
Now, can exit out and find your Clock. Go to Timer. Scroll all the way down until you see Stop Playing, and select it.  This will shut off what ever you are doing when the timer goes off instead of playing Waves or Twinkle.

Here is the fun part. Before you hand the iWhatever to the child, set the timer.  I usually just set it for a minute. Then put them into whichever app you chose.
As the child is playing in the app, the timer is going and going.  When the time is done…. it goes to your lock screen. Poof.
I have a picture card of HELP placed near the child and at first had to do some physical prompting.  But eventually, the child will hand me the picture. "Help." When they do, I put in my Passcode.  But before I give it back to them to play,  I quickly set the alarm again.
When the alarm is set for brief amounts of time, there are plenty of opportunities for "Help".  Be sure to keep an eye on the frustration level, you don't want it to get to elevated. This little trick might be a good option for many children who need to learn or generalized the concept of Help.

Tech Tip: Get rid of visual clutter on your iOS device, quick

I have a two-fold tech tip for today. I have shared this with many people, with at least 95% of them enjoying the easier to read screens on their iPhones, iPads, and iPods.

First: Change the background.
I know most people like having the picture of thier kids or puppies or mountains in the background, but the complex visual nature of the picture really does nothing to enhance the apps, folders and fonts.  In fact, I found it really annoying, especially when the iOS 7 platform came out. So...

Step 1. Take a picture of something black. Heck, just place your iPhone or iPad on the table, and take the black picture. Unfortunately, Apple has not added a basic, plain black background as an option, so I just did this.
Step 2: Go to Settings. Then Wallpapers and Backgrounds Tab
 Step 3: Touch the Choose Wallpaper section
Step 4: Select your Camera Roll
Step 5: Select the Black photo and SET YOUR WALLPAPER ONLY.  You can keep your Lock Screen to your favorite picture.
 Voila.  Already looks way more manageable, right?

But wait, there's more.

Did you notice the iOS 7 platform gave you the thinnest font ever? Well….
Go to Settings….

 General…..
 Accessibility…..
and Choose BOLD TEXT
Yes, this will restart your device, but it is super quick so go on and press continue.
When your device comes to life, the type face will be just a little bit thicker, helping (my older) eyes see just a little bit more easily.

Now, doesn't that look much better?
Before

After

Monday, November 18, 2013

'Appy Hour Review: Write Room

I found Write Room, by Hog Bay Software, for free on Apps gone Free. Normally $4.99, I couldn't not try it.

Write Room is a super cool app that is easily modifiable to those with visual impairments, visual attention, or to those who just prefer working in a different font and background.

When comparing Write Room to Notes, issued standard on iPhone and iPad, there are notable differences. The background in Write Words is very customizable, as is the font. You are able to adjust size, color, and style all within the app.

It is set up with limited distractions visually. Similarly to Notes on the iPhones, there are no lines.  However, it takes just a quick tap on the title line to pull up options to print, email or rename.  Also, it has a word count and sync option within that feature.

Like Notes, you are able to create new documents and folders. You can send your documents via email or to your wireless printer.  Unlike Notes, you are unable to send it as a text message, which I hope is an option in their upgrade attempts.

This entire blog was type written using Write Room with yellow font on black background. I loved the high contrast. Maybe because my eyes are getting older or I just have this personal preference, the option to easily access a high contrast typing app is wonderful.

I think I am a convert from using Notes to using Write Room as my go to quick note taker. Take a chance and try it as well, while it is free.  Who knows, you just might like it as well.  And if you like working on it, there are versions for other Mac products, too.


As of this post, Write Room is still free while they work on updates, so download it now.

Sunday, November 17, 2013

'Appy Hour Review: Dragon Dictation

Dragon Dication by Nuance
"Welcome to happy hour review on Dragon dictation by Nuance. For giggles I am actually going to dictate part of the blog  on Dragon dictation app. Just to see how well it comes out. I am going to leave in all of the hum all of the errors to see how accurate this app really is. 

One of the things I've noticed is that next week is pretty accurate when I was playing with last time however OT often comes out it's own cheese oh well.

One of the very interesting ways to use this app is to practice articulation.  It forces the speaker to speak slowly and clearly. It's quite funny to try this with the dysarthric five year old. The stories that he was trying to tell came out horribly wrong and it did get a laugh.

Unfortunately what I have noticed is that the app frequently freezes one after I am mailing the intended notes to myself so that I can for the type it in my blog. The other thing I don't like is that it doesn't have a save feature. When I first started using it I would talk at length and close out.  and when I went to go send it to myself again it wasn't there so if you do not e-mail or text it or posted immediately after your completed with your dictation then it's not going to save it for you and you've lost your entire conversation with yourself.

I have to say though for a free app it's incredibly accurate. Comparing it to Dragon dictation for the computer which is generally a multi hundred dollar program it is a phenomenal find and peace assisted technology that can be incorporated into classroom use as long as the person has a quiet carrier to dictate."


As you can see, Dragon Dictation Free is pretty useful if you don't already have Siri, which I do not.  And as long as you are in a quiet area to speak, the notes are often spot on.  You do have to remember to state "period" or other sentence markers, or you will end up editing post dictation.  Also, you must be aware of the length of the time you are speaking.  After a few minutes of speaking, the app needs to process the information into text, which may result in the loss of train of thought.  For someone with dysgraphia or the average person with an older iPhone, this speech to text app can mean improved written output on the go.  


Saturday, November 16, 2013

'Appy Hour Review: Inclusive Tech Apps Part 2


Welcome to Part 2 of Inclusive Tech 'Appy Hour Review.  This group of apps addresses slightly different tasks and skill development compared to the previous song based counting apps.  These apps are best for children with exceptional needs who are using cause and effect efficiently and you want to help them make more choices within their play or work on timing for switch activation.  Overall, if you find one app you like, chances are you will find others that help excite and engage the learners into persevering with the task.


Little Lost Penguin*
Cost: $2.99
Ease of Use: Available in a single switch or touch based mode, you must help the Little Lost Penguin cross six obstacles and feed him along the way. Honestly, I purchased and tried the app without knowing much about it.  I learned by trial and error what was expected (like the kids would have to do).  This app addresses problem solving skills because the player needs to figure out and wait to jump at just the right time.
Visuals: Of course the penguin is cute.  The visual are more complex than the previous cause and effect apps, but it is made to engage different skills for different learners.
Auditory: Gentle waves in the background, and swoopy jumping sounds accompany the penguin and help bring attention back to the task.
Engagement Factor: I swear it was inspired by Happy Feet.   Most of my students are not ready for this app quite yet but I am hoping as they grow, this app will support their needs.
Overall: This is a cute beginner app to bring the students to a new level of skill development, when they are ready. I give it 4 out of 5 Coffee Cups.
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Treasure Island*:
Cost: $2.99
Ease of Use: This app can be used as touch based, single switch, and two switch modes. Goal of the game is to find the treasure by scanning and selecting a square on the map.
Visuals: The map is presented as a grid of 9 squares. Once you touched a spot, a dark blue foot stamps on that section of the map.  I don't feel it is contrasting enough and wish I could modify the stamp in a different color at times. However, the benefit of the blue stamp is that is not overly distracting that the students do not perseverate on it.  You have to weigh your needs.
Auditory:Hopefully you children don't scare easily, sometimes the creepy skeletons will say boo and laugh at them. But generally the sound effects that accompany the squares are not too scary.
Engagement Factor: I have boys, work with a lot of boys, it was nice to have a pirate game! Once you find the treasure you get a song and dance from the pirate himself.  The map and location of the treasure changes slightly in each game so students can't memorize location.
Overall: This app can be used to develop step scanning skills. Scan, scan, scan, select. And its fun to go on a treasure hunt.  I give it 4 out of 5 Coffee Cups for the Arrgggghhhhh factor.
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Shhh!:
Cost:$2.99
Ease of Use: This is a simple cause and effect app that can be play with touch base, single or two switch mode.  The tired old man is trying to sleep, and silly musicians keep interrupting him. Depending on the switch you activate, you will either open the door to disrupt the old man's sleep, or the old man will pop up and say "Shhhh!". 
Visuals: Simple black background helps to decrease visual stimuli.  Bright, clear, and animated images are  to watch.
Auditory: If left alone, the musicians will play their instruments for about 15 seconds. But you can interrupt them by selecting the tired old man and he will tell them to SHHH!  There is no other extraneous noises, which is good to limit distractions.
Engagement Factor: The children really get a kick out of waking up the old man.  I swear that is an innate desire of most children.
Overall: Shhh! is fun and great way to explore the use of two switch mode.  5 out of 5 cups.
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Big Trucks:
Cost: $2.99
Ease of Use: This is a simple cause and effect app that can be play with touch base, single or two switch mode.  Interaction strictly makes the trucks make sounds and move on and off the screen. 
Visuals: Simple black background helps to decrease visual stimuli.  Bright clear truck images that have animation are pleasurable to watch.
Auditory: Each truck has a unique sound to go along its activation.
Engagement Factor:  Using the two switch activation, a child can build choice making.
Overall: This is a decent app for those with significant and complex needs.  It happened to flow with the preschool curriculum discussing stories like Goodnight, Construction Site. The students did appear to get less engaged after about 3-5 minutes, since they prefer the song based apps as previously reviewed.    I give it 3 out of 5 Coffee Cups.
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Aunty Maggie's Recipe
Cost: $2.99
Ease of Use:This is a simple cause and effect app that can be play with touch base, single or two switch mode.
Visuals: You get to chose 1 kid from a field of 4 that you want to make into a monster. Touch the brightly colored potions to add as many as you want to the cauldron.  Then touch the goblet to have the child drink it.  The child turns into a colorful monster and does a dance.  After the dance the child returns to normal to start the process again.  There is a quick X to return to the field of 4 child select screen in case the player wants to change it up.
Auditory: The setting is a spooky house, so the crickets are chirping in the background, which after a while, I wanted the option to shut it off.  But when you select the potions or the cup, it has a pleasant and reinforcing sound that indicates the player made a choice.
Engagement Factor: I really like this game. My five year old (and even the 8 y.o.) really likes this game. This game is fun to develop choice making, reasoning skills, hypotheses in an engaging monstrous way. You can build on language skills by asking what color? What do you think is going to happen? How many potions do you want to use? Do you like or dislike your monster?
Overall:  You really can have a lot of fun differentiating to the goals specific to your child.  5 of 5 Coffee Cups.
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The one thing I wish I could have access to is a quick exit to the app's home screen.  In most of the apps, you have to exit the app completely then reenter into the app.  I have talked with the developers but they have tried diligently to limit the visual distractions which is why they don't provide the quick out.  But they understood my concerns.  So whether or not you like or dislike an app, I urge you to share your feedback with the developers via app store reviews, emails, or blogs.  It takes feedback to make things the best for the intended users.

*apps with this star means I purchased it independently.  The others I received a code to download it for free.  My thoughts, as odd as they are at times, are my own and are not influenced by the company.



Saturday, November 9, 2013

'Appy Hour Review: Inclusive Tech Switch Accessible Apps Part 1

Once I find an app I like, I tend to try the company's other apps to see how they may be beneficial to the children with whom I work.   Inclusive Technologies, based in the UK, has been a great find for my clientele.

The maker of Splat the Clowns has a plethora of switch accessible apps, so I figured I will do a compilation review of the ones that I have purchased, as well as the ones that I had received a code from the company to test drive.  Disclaimer, my thoughts, as odd as they are, are my own regardless of how I attained them :)

But because Inclusive Tech makes quite a few apps, most of which I love and use on a daily basis, I decided to do a 2 (or more) part 'Appy Hour to provide quick and concise reviews of their ease of use, visual, auditory, engagement factor, and overall thought.  And because I work some of the most amazing children with a variety of abilities and disabilities including Autism, Down's Syndrome, Developmental Delay, Cerebral Palsy, Visual Impairment, and Spina Bifida, I have had a chance to differentiate the use of these apps with really great results.  So here we go...

Five Swimming Sharks*
 Cost:$2.99
Ease of Use: Either in touch base mode or with switch interface, this app is very easy to use.  After setting up the Bluetooth switch interface, just enter the app, Switch Settings, click enable switch then x out. Easy peasey lemon squeezey.  This is single and 2 switch capable.  It has the song and 3 additional counting activities to the number 5.  I only wish that the third counting activity, counting in sets, had an easy exit besides exiting the app completely with the iPad's home button.
Visuals: Clear, bold colors accompany the words and numbers associated with the song and 3 counting games making it really good for early readers.  Not overly complicated for children with visual impairments.
Auditory:  I know the song is set to a tune from my childhood, but I cannot figure it out! Either way, it is consistent verse allows for easy learning.  Students and staff were shocked initially at the duck-eating shark but soon realized the humor in it.  And the british singer is pleasant to listen to.
Engagement Factor: The students are enamored with the cause and effect.  I have watched as my students learn wait, my turn, targeting, and counting.  I have printed and laminated the pictures of all of the apps so they can make choices, and they often will deliberately choose this one.
Overall: 5 out of 5 Coffee Cups.  This app can support early math and literacy concepts easily in the classroom and at home.   Click here for a youtube video posted by TecAssistive so you can have the song stuck in your head too.


Five Little Aliens:*
Cost: $2.99
Ease of Use:  This was the second app I had purchased and got my hooked onto Inclusive Tech, honestly.  This is a single switch capable app with a song and two additional counting activities.  Same set up as above.
Visuals: How can you not love the cute little green men?  Clear simple animation accompanied with the words and numbers and a not-complicated background makes it easy to watch.
Auditory: I can never get these songs out of the my head. Neither can the teachers or the students. It is an easy tune to recall with consistent verse and the same lovely british singer.
Engagement Factor: When I see children with the most severe and impaired motor coordination hit that switch over and over to continue the song or count along, I know they are learning, playing and showing others they are as well.
Overall: Overflowing 5 out of 5 Coffee Cups.  Everything about this app I adore, and so do the kids.


Five Little Rock Stars*:
Cost: $2.99
Ease of Use: Can be used with and without a switch.  See above, as I have noticed Inclusive Tech is consistent with their switch enabling process. This is a single switch capable app.  It has the song and 2 additional counting activities to the number 5.
Visuals: The background is duller than the animated rock stars so it helps to keep the attention without being overly distracting.  The songs and activities are accompanied by the words on bottom of the screen, and the number is on top.  Between each activation, this makes it easy to reinforce number recognition, early reading skills, and counting.
Auditory:  The tune is catchy. The song has a longer verse as compared to the other interactive song apps and I do wish it was shorter, but my students love it still.
Engagement Factor: I crack up that this is becoming some of my students' favorite song.  Some of my students with significant oral apraxia can clearly say "rock star" when requesting this app.
Overall: Simialr to Five Little Aliens and Five Swimming Sharks, Rock Stars provides a song and additional counting games for numbers 1 -5.  If the kids love it and they are learning, its a 4 5/6th out of 5 Coffee Cups.

I find it incredibly important to be in touch with the app developers because as a therapist and parent, I am one of the many on the front lines.  If there are things I like, love, or dislike greatly, I tell them, either in an email or a review.  I had reached out to Inclusive Tech to share some of my thoughts and the person to whom I was connected was thoughtful and thorough with his response.  I hope to see some of my suggestions in future apps or versions.  But whether or not that happens, IT appears to be a company with the children in mind and I look forward to seeing more of their developments.

Oh, and if anyone can tell me the names of the songs that these are based to I will thank you forever, it has been driving me nuts!

*indicates that I purchased this app



Monday, October 28, 2013

'Appy hour review : Wet Dry Try

I love the multi modal design of Handwriting Without Tears techniques. It's language is simple and consistent. Big line, little lines, big curve little curve, magic c letters. Etc. And wet dry try is one of my staples in my therapeutic pocket.

So when HWT announced they had developed an app, I was excited... until I saw it.  For $4.99 originally and for capital letters only, Wet Dry Try was way too expensive and limited.  I immediately reached out to the developers and said, this app is way too expensive for the few things it offers. And I refused to purchase it. Especially since there wasn't even a lite version!  They said thanks for the input.  Then a few months later, version two came out with a few more features including lower case and numbers.  I said to myself, since I am such a loyal HWT user, I will invest the now increased price of $6.99 to purchase the app. I was so disappointed.
The Wet Dry Try app is just a glorified chalkboard. I suppose it is fine for when a you are on the go, and don't have that chalkboard handy.  But there is no feedback, tactile, visual, or auditory that keeps anyone interested.  You get a rotating star. A rotating star?  I mean, where is the playful engagement? Desire to continue?
You go through the motions of Wet Dry Try with an imaginary sponge, an imaginary paper towel and an imaginary piece of chalk.  Maybe if I could come up with a stylus sponge to give the same tripod position of the fingers, and another to simulate the chalk feeling with the resistance I'd be a little more into it.  I suppose I am just purist, that if you are gonna do wet dry try, do wet dry try. It's multisensory for a reason.

Yes you can  customize to students, practice capitals, lower case and numbers, and get progress reports. But there are soooooo many other apps free or at least cheaper than the wet dry try app. I wanted to like it. But I have used it only a handful of times because frankly it did not hold my students' attention. Or mine. So if u have 7.00 on your App Store card, save it.  Or better yet, buy a real chalkboard, a sponge and some chalk. You will get way more use out it.

Sunday, October 27, 2013

'Appy Hour: Splat the Clowns by Inclusive Technology

Given the nature and severity of the disabilities of many of the children with whom I work, I am continuously on the look out for engaging and accessible games.  So when I came across Inclusive Technology and the variety of cost friendly apps, I couldn't help but add them to my repertoire.
I need to state, not all apps are switch accessible.  But those that are switch accessible, can also be used with the standard touch interface.  Not to be too technical, but in order to use switch access, one must have access to a Blue tooth switch interface, like the Pretorian APPlicator.  It is the one that I currently use with my students.
Splat the Clowns was the first Inclusive Tech app I had purchased, for $2.99.  The idea is to press a switch or touch the screen to splat the clown face when it gets to the circle in the center of the screen.  Splat five clowns and the reward song comes on.  This app is great for building cause and effect play, targeting, timing, and visual tracking.  You can easily incorporate language concepts like wait, in, go, or turn taking social pragmatics if doing this as part of a group.  It's black background, simplistic and uncomplicated, make it a wonderful app for those with visual impairments, like cortical visual impairment, low vision, etc.  I have used this app with a students from preschoolers through 5th graders with a variety of abilities, from able bodied peers to those with the most challenging impairments; the result is still the same: Engaged and Happy Players.  Splat the clowns is a wonderful addition to the cause and effect play folder on any iPad.

Check out Splat the Clowns at the App Store.

Saturday, October 26, 2013

Having Too Much Fun Adapting....Multi Purpose Foil Tape

After my husband educated me to the benefits of MultiPurpose Foil Tape found in the venting sections at your local hardware stores, I was in awe.  For under $8, I have found my new favorite tool for my AT Tool box.

First, I adapted a slip on keyboard aid for one of my students who is having success using it with the computer, and I wanted him to carryover use with his iPad.
Above is my oldest, trying it out for me on Writing Wizard App by  L'Escapadou.  And below on Splat the Clowns by Inclusive Tech.
Then I wanted to try to see how versatile the foil is. So I looked around the house, found an empty twistable crayon, 3 pompoms to shove in the hole, then wrapped in in the foil.  
Voila, instant stylus.


I am also lucky too that my boys love to try out my designs and I have a very intuitive hubby.

Thursday, October 24, 2013

'Appy Hour: Writing Wizard

'Appy Hour is going to include reviews of educational, special needs, and just for fun apps.  Many of these apps I find by subscribing to a variety of app developers such as Grasshopper Apps that does a Free The App option, by checking Bridging Apps a great website that has a search engine based on skills, and Apps Gone Free, an app that provides daily "free" apps for short periods of time.

Today's review was discovered on Apps Gone Free a few weeks ago: Writing Wizard by L'Escapadou.  Normally $2.99, I found it for free via AGF.  And it is now on my go-to list of apps for handwriting support.
This app is worth every penny with a cherry on top.  Having tried apps including Handwriting Without Tears (for $6.99 mind you and that will come in a later review), I have been very leery with writing apps for their customizability, visuals, and overall usability.  But Writing Wizard has met these criteria, hands down.

First,  this app is quite customizable.   Not only do you have the option in handwriting formats including D'Nealian, Zaner-Bloser and Handwriting without Tears, but you have access to capitals, letters, numbers and words.  You also have the option to create reports of tracing history to examine accuracy of motor planning over time.

Under section "For Parents", after you answer a quick math question to unlock parental control~ a cute feature~ it describes how to add words to the "My Words" list.  This can be incredibly helpful for spelling practice, reading practice, or name writing.  It also provides instructions how to use their "5 Star" Mode during which the practice becomes more challenging; and when the child meet the criteria they get a start.

Visuals and Audio.  This app is really appealing. First the child is given a demonstration as well as the name of the letter and its letter sound.  As the child traces within the given parameter, cool pictures like tiger heads, flowers, and cupcakes act as the line.  After the letter is completed, a cool and kinda trippy thing will happen, reinforcing the letter building.  This app does not have over powering backgrounds or background sounds, which I find incredibly useful in the therapeutic and educational setting.

Lastly, overall usability.  I have used this app with children pre-K to 5th grade with a variety of special needs including Downs Syndrome, Autism, Cerebral Palsy, Developmental Delay, and ADHD.  This is a kid and adult friendly app.  My students with and without disabilities, and my own children, enjoy exploring the letters.  They find it highly motivating and engaging.  And when paired with paper/pencil tasks, I have noticed improvement with behavior, completion, attention and visual motor skills.

I have to say, it was also very refreshing for the app developers to state to use a stylus.  This is a pet peeve of mine.  Using a stylus is incredibly important to build the dexterity for writing and coloring with tools.  We don't write with our finger tips on paper, so please get a stylus to promote good habits.

When compared to other writing apps out there, this is by far one of my favorites.  I would recommend it to teachers, therapists and parents as another way in addition to paper/pencil task, to engage their early learners in another writing skill development.  Kudos, L'Escapadou!

Click here for the YouTube video by L'Escapadou.